AI Insights · Timothy · April 2023
Top 5 Racing Games on Android in Belgium for Q1 2023
Explore the performance of the top 5 racing games on Android in Belgium during the first quarter of 2023, with insights into downloads, revenue, and active user trends.
Throughout the first quarter of 2023, the top 5 racing games on the Android platform in Belgium showcased varied performance trends in terms of downloads, revenue, and active users. Below is a detailed look at each application's metrics, based on data from Sensor Tower.
CSR 2 Realistic Drag Racing from Zynga saw fluctuating weekly revenue, starting at approximately $5.7K in late December and ending at around $4.6K by the end of March. Weekly downloads experienced a significant decline, beginning at 979 downloads and dropping to 504 downloads by the end of the quarter. Active users also saw a downward trend, decreasing from 4.8K to 3.7K.
Need for Speed™ No Limits by ELECTRONIC ARTS experienced a peak in weekly downloads at 2.9K during the week of January 23. Revenue showed a mixed trend, starting at $2.5K and reaching a low of $947 in late March. Active users peaked at 7.8K in January, then gradually declined to 3.9K by the end of March.
Asphalt Legends Unite from Gameloft SE had a steady revenue at the beginning of the quarter, peaking at $2.8K in early January and falling to $625 by the end of March. Downloads were relatively stable, with a notable increase to 1.3K in mid-February. Active users saw a peak of 2.6K in February and ended the quarter at 1.8K.
Pocket Champs: 3D Racing Games by Madbox showed a varied revenue trend, peaking at $1.8K in late December and closing the quarter at $772. Weekly downloads fluctuated, peaking at 2.1K in early January and ending with 1.9K at the end of March. Active users saw a peak of 8.9K in early January, with a slight decline to 6.8K by the end of the quarter.
Real Racing 3 from ELECTRONIC ARTS experienced steady weekly downloads, starting at 980 and ending at 793. Revenue showed a mixed trend, peaking at $1.2K in late February and closing the quarter at $728. Active users remained relatively stable, starting at 5.7K and ending at 5.1K.
For more detailed insights and data, visit Sensor Tower.